Where to find werewolf in skyrim




















Wait until night, then head to the Underforge. This little nook is located, as its name suggests, under the Skyforge. An outline in the rock marks the Underforge's secret entrance.

When inside the Underforge, tell Skjor you're ready to start the ritual. When you come to, you'll be able to turn into a werewolf at will but only once per day by selecting "Beast Form" under the "Powers" sub-section of the "Magic" menu. Time to test out your new suit. Aela instructs you to exterminate a nearby camp occupied by the Silver Hand, a group of werewolf hunters.

Head for Gallows Rock; Aela will accompany you. Inside Gallows Rock , carve up the easily-killed members of the Silver Hand. Wolf form isn't necessary, but it's fun. Also, eating bodies of the fallen Silver Hand members in wolf form, obviously heals you and lets you stay in wolf form for longer, so chow down as necessary. Find and kill the leader of the Silver Hand, Krev the Skinner. He's accompanied by archers, so you'll probably want to kill them first.

Use the Sound of Blood howl if necessary: It causes your foes to run away in fear, making for easier pickings. When Krev is gone, talk to Aela to finish the quest. Feeding off creatures instead of people only provides half the extended time. PC When the Dragonborn transforms while holding One-Handed weapons, they will remain equipped after transforming. Even if the Dragonborn chooses to be cured after the Companions Quests, they will not be able to gain the Rested bonus, and characters will still make comments related to them being a Werewolf.

PC PS3 If the Dragonborn transforms while on a mount and is wearing the Ring of Hircine , they will see the transformation in first person and be teleported off of the horse. After the transformation, the Dragonborn can move, but the camera will be locked on the horse. This will last even after the transformation ends.

PC PS3 After transforming into a Werewolf for the first time in the Underforge, the third person camera will be zoomed in extra close. PC Fix To zoom out the camera, hold the switch view button in, and move the mouse or left stick forward or backwards to adjust the zoom level. PC Daggers may be used while in Beast Form. To trigger this glitch, the Dragonborn must equip the dagger as a secondary weapon and then transform, causing the dagger to switch to the primary spot.

This allows for easy leveling with the one-handed skill. Note that if a Bow becomes blended into the skin during transformation, any regular attacks will fail, resulting in a message that will say, "No arrows equipped".

Regular attacks of the left hand and power attacks on both hands will still be available, as well as the sprinting-pounce attack if triggered from the left hand attack button. The staff will be used instead of the right hand attack, and charge will still be drained. The left hand acts as normal. When wearing a Forsworn Headdress , it may stay on during the transformation cutscene, but will usually disappear after the cutscene ends.

The Companions may abandon the Dragonborn after they go through the blood ritual, and inventory stored on a companion follower may be lost. If the Dragonborn transforms while swimming, they will sometimes be able to walk with only the waist below the water, no matter the depth.

PC Sometimes, when transforming, the transformation will stop, and the Dragonborn will still be as normal with full inventory and equipment, but with a Werewolf's head instead of the normal one. After participating in the blood ritual, the Dragonborn may not turn into a Werewolf. PC If the PC console command showracemenu is used to change one's race, when the time as a Werewolf runs out, it will switch the Dragonborn back to the original race.

This can be fixed with player. When transforming in Whiterun or Falkreath, guards will not attack the Dragonborn, but other characters will. Due to bugs in the Companions' questline, it may be impossible to cure the Dragonborn's lycanthropy after acquiring it. They will descend but will not survive the fall, even if they land in water. This glitch may or may not be related to the Dawnguard DLC. You have to feed on humans. In doing so, this adds another 30 seconds on to your time limit for being a werewolf.

Werewolves use their claws to tear enemies asunder and can use a howl ability, during which affected enemies cower or run from battle. Using this power is almost mandatory in combat as werewolves are just as weak against normal attacks as in their human form and you can easily die in seconds if faced by a group of enemies. Injuries can be tended to by feeding on the ravaged corpses of human victims. The effect lasts for some time, after which you revert to human form, but a satiated bloodlust can potentially prolong the transformation.

Helpful Tip : Simply use the wait system and fast forward time to quickly snap out of Beast Form. NOTE: you cannot access your character menu nor pick up items from the environment in werewolf form. However you can pull levers and interact with most essential puzzle mechanisms. You can't speak to anyone and most, if not all, of the normal folk will react negatively to your presence. NOTE:If you do shift in Graal or Ghost catacombs using consecutive attacks holding the attack button down will knock most undead away from you giving you a moment to rip into them some more whilst they are lying prone on the floor.

This will also work for bigger live creatures that don't die on your first swing such as Trolls , Saber-cats and Bears. This does not work on Giants , Mammoths or Dragons. How to become a werewolf : A secret among the Companions of Whiterun is that members of The Circle are werewolves. Follow their questline toward becoming a Companion until you reach The Silver Hand quest. It is here that you can choose to partake in a secret ritual, in which you drink another werewolf's blood to turn you into a werewolf.



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